GiveItemWithQuality ART_Steel_HELM_MagebaneHelm Superior GiveItemWithQuality ART_Cloth_HELM_FaceOfJudgment Superior GiveItemWithQuality ART_Bronze_HelmOfTheFirstRegent Superior GiveItemWithQuality ART_Leather_GLOVE_AlchemistsGloves Superior GiveItemWithQuality ART_Iron_GloveS_BindingOfShadowsPair Superior GiveItemWithQuality ART_Iron_Gloves_BindingOfShadows Superior GiveItemWithQuality ART_Leather_Boots_NightwalkersBoots Superior GiveItemWithQuality ART_Cloth_Armor_HeirarchsRobes Superior GiveItemWithQuality ART_Bronze_Armor_CommandersPlate Superior They are as follow: Comp_MobileDamage (Verse), Comp_Defender (Barik), Comp_Historian (Lantry), Comp_RangedMagic (Eb), Comp_Beastman (Kills-in-Shadow) Useful CodesĪddAbility Player Abl_PC_Leadership_ApplyTheLashĪddAbility Player Abl_PC_Leadership_AuraOfCommandĪddAbility Player Abl_PC_Leadership_CallToBattleĪddAbility Player Abl_PC_Leadership_RefusePainĪddAbility Player Abl_PC_Leadership_ResurgenceĪddAbility Player Abl_PC_Leadership_UndyingĪddAbility Player Abl_PC_Leadership_SwapPositionsĪddAbility Player Abl_PC_Agility_LeapingKickĪddAbility Player Abl_PC_Agility_UnfetteredĪddAbility Player Abl_PC_Agility_WhirlwindStrikeĪddAbility Player Abl_PC_Agility_FlurryOfBlowsĪddAbility Player Abl_PC_Agility_LegSweep Note: Console has different names (id) for each companion except Sirin (Comp_Sirin). Example: clearachievement TYR_ACH_001Īdvance time by certain hours. Example: deactivateedict bladeGraveĪdd achievement. Example: learnedictpackage edict_fireĭeactivate a certain edict. Example: learnspellmodifier mod_secondary_bleeding false Example: learnspellmodifier mod_range_I false Example: learnspellshape shape_bolt false Example: learnspellsymbol symbol_earth false Some possible values "SK_GravenAshe","SK_VoicesSoldak","Disfavorite","ScarletChorus" It is better do not anger them without couse. So they can angry even if your reputation is good. Keep in mind - some NPC may have alternative hidden reputation scales, for example archons have conftontation counters in global variables independent from reputation score. List of possible values is in Tyranny_Data\data\exported\localized\\text\game\reputationchangereasons.stringtable can be omitted in that way record in history will be "No reason given for reputation change." can be 1,2,4,8 which is VeryMinor, Minor, Major and VeryMajor but you may experiment with other values posible values "positive" - Favor, "negative" - Wrath This add Favor points to Graven Ashe with record in history "Graven Ashe was impressed by your honorable words and actions." Reputationremovepoints Įxample: reputationaddpoints SK_GravenAshe positive 8 585 Ex: removeability comp_mobiledamage abl_comp_verse_stance_redgeyserĪdd item with certain quality. Remove certain ability/talent from character. Example: attributescore player might 30Īdd certain ability/talent to player. Example: skill player lore 200Īttributescore